How to Start Making Games

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“How do I start making games?” is probably the #1 question I get asked by folks trying to get into gamedev. Often they are either frustrated with a lack of clear answers or overwhelmed by the flood of options.

It’s ok! Every game developer had to start somewhere. The great news is that there’s more support for the novice game maker than ever before. It’s really a fantastic time to start.

So let’s sort out what is holding you up, and get you out there to start making games!


In this episode we talk about:

  • Different approaches to start making games – plus a shortcut!
  • The most common pitfalls when you start making games
  • The importance of playtesting
  • How “quitting” can actually improve your game
  • How to sail over hurdles that pop up when you just start making games

Plus a new project to help more advanced gamedevs prepare for your dream game job.

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How To Find More Time, Plus An Update!

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Always feel like there’s never enough time to make games? It’s Q & A time again! This time we look at how to find more time (or at least a better balance!) when you want to make games but are also juggling a job, a family, and everything else life can throw at you.

In this episode we talk about:

• How to Balance Game Dev & A Busy Schedule
• Ways to Collaborate
• geekBOLD news!

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Q&A: How To Help More Backers Find Your Kickstarter (Even If It Isn’t Live Yet!)

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Trying to get more backers and players ready to support your game, but don’t have a crowdfunding campaign yet to send them to?

It’s Q & A time! John asked how he could build hype for his upcoming Kickstarter at conventions without his project being live yet. How do you keep interested players up to date on how they can get your game? This week’s video walks you through a simple little plug-in called Pretty Link Lite and the big impact it can have on your success!

In this episode we talk about:

• Where to Send Your Fans
• Basic Website Setup
• Tips and Tricks for Pretty Link Lite
• Keeping Your Links Evergreen
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How To Make a Video Game – ft. Kevin O’Gorman, Game Designer & Professor

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Want to learn how to make a video game? It’s not just which software to use – learn how to start making a good game with tools you already have!… Read More

How to Publish a Game – ft. Col. Louis Zocchi, Gamescience Dice [BGG.con 2015 Interview]

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  Award winning game veteran Colonel Louis “Lou” Zocchi has seen the industry evolve from the inside since at least 1959. He’s played a number of roles over his 57+ … Read More