“How to Make Video Games?” is a question Kevin O’Gorman is very familiar with, whether it’s asked by his game design students, at industry talks he gives, or as a Director of the Dallas chapter of the International Game Developer’s Association (IGDA).
But while a lot of beginners want to know what software to use, which programming languages to learn, or even how to get their newly started game on Steam, Kevin knows there is a whole set of steps for a budding game designer to master before they even get that far. He makes sure that before you start learning the tools, first you will learn the technique of making a good game.
In this episode we talk about:
• How to Make Games
• Where to Start Making Your First Game
• How to Make Video Games
• Game Design Inspiration
• Indie Game Development
Kevin had so much great information that it couldn’t all be contained in just one video! Be sure to subscribe so you don’t miss out on next weeks episode: The 2 Golden Rules of Making Games – ft. Kevin O’Gorman.
Behind the video
Kevin O’Gorman has over 16 years experience as both a game designer as well as teaching students how to make games. He has helped lead the International Game Developers Association (IGDA) chapters in Dallas, Atlanta, and New Orleans, and even co-founded the Georgia Game Developers Association. Kevin has also launched two game industry conferences- SIEGE & GameDallas.
Credited as a designer on eight published video games, Kevin can currently be found teaching game design at the Art Institute as well as designing his own board game Shifting Shadows.
Thanks so much to Kevin for taking the time & letting me interview him!
You can talk game design with Kevin O’Gorman on Twitter
What been your most out-of-the-box game design method? Have a question you wish I had asked? Be sure to let me know in the comments and if you enjoyed the video, share it!